We put finishing touches on our 3D Ozobot tracks that illustrate Emmie’s (from the novel Invisible Emmie) interactions with her peers. We did an awesome job including different codes in our tracks. For example, some of us chose to use NitroBoost (a code that speeds up the Ozobot) to show how Emmie responds to seeing her classmates (she wants to avoid them!). Others used the U-Turn code to show her shyness. Some of us also used codes to demonstrate how Emmie was feeling in different situations – she turned purple to show sadness and blue to show nervousness. Our blueprint designs were helpful, but so were the revisions that we made along the way. We really enjoyed this project – clearly demonstrated by the fun we had right up to the end!!
| |